Tobias C. Wadsworth
Colorado Springs, CO
[email protected]
tobiaswadsworthportfolio/weebly.com
________ (719) 761-2345
Summary Statement: Specialize in game design and development. Four years’ experience with C#. Highly skilled in design, coding, debugging, and creative thinking. My mission is to create something that will change the lives of those that experience it.
Education _______
University of Colorado Colorado Springs, CO GPA: 3.7 / 4.0 May 2019
Bachelor of Innovation in Game Design and Development
Cross-Discipline Core in Creative Communication
Skills _______
Languages: C#, C++, Python, GML
Software: Unity, Visual Studio, GameMaker, GameMaker Studio 2, GitHub, SourceTree, Maya, XNA, pyGame, Logic Pro X, Microsoft Word, Microsoft Excel, Microsoft PowerPoint
Coursework: Artificial Intelligence, Level Design, Advanced Data Structures, Game Design for Diverse Populations, Serious Games, Computer Graphics, Object Oriented Analysis Design and Implementation
Additional: Graphic Design, Musical Composition
Relevant Projects _______
Prismatic Sphere (Unity)
Color-changing puzzle game that requires precision and puzzle-solving skills to advance through levels.
Isometric RPG focused on using hand-to-hand-combat and devastating spells to vanquish monsters of Norse myth.
Shoot ‘em up pitting the player’s skill against waves of varied enemies that culminates in an engaging boss fight.
Strategy game where the player must save their family from the ravenous undead hordes that have descended upon them.
Identification game designed to teach players the methods and process of recycling and composting.
Fashioned an accurate model of the on-campus library using Maya.
Work Experience _______
Senior Technician Discount Vending Store, Colorado Springs, CO 2020-present
Colorado Springs, CO
[email protected]
tobiaswadsworthportfolio/weebly.com
________ (719) 761-2345
Summary Statement: Specialize in game design and development. Four years’ experience with C#. Highly skilled in design, coding, debugging, and creative thinking. My mission is to create something that will change the lives of those that experience it.
Education _______
University of Colorado Colorado Springs, CO GPA: 3.7 / 4.0 May 2019
Bachelor of Innovation in Game Design and Development
Cross-Discipline Core in Creative Communication
Skills _______
Languages: C#, C++, Python, GML
Software: Unity, Visual Studio, GameMaker, GameMaker Studio 2, GitHub, SourceTree, Maya, XNA, pyGame, Logic Pro X, Microsoft Word, Microsoft Excel, Microsoft PowerPoint
Coursework: Artificial Intelligence, Level Design, Advanced Data Structures, Game Design for Diverse Populations, Serious Games, Computer Graphics, Object Oriented Analysis Design and Implementation
Additional: Graphic Design, Musical Composition
Relevant Projects _______
Prismatic Sphere (Unity)
Color-changing puzzle game that requires precision and puzzle-solving skills to advance through levels.
- Developed twenty seven unique stages that gradually increase in difficulty as the levels progress
- Taught players the mechanics of the game through gameplay and level design
- Created a comprehensive UI and menu system for ease of player use
Isometric RPG focused on using hand-to-hand-combat and devastating spells to vanquish monsters of Norse myth.
- Shared design ideas with members of a 4-member design team, as part of an overall 25-person development team
- Developed numerous design documents detailing enemies, player spells, and interactive elements
- Illustrated detailed concept art of the player for advertising opportunities
- Created the full level including enemy placement, hazard placement, and movement options
Shoot ‘em up pitting the player’s skill against waves of varied enemies that culminates in an engaging boss fight.
- Designed and implemented three enemies and a multi-stage boss with different movement and attack patterns
- Designed and implemented eight power ups which altered player strategy and facilitated varied, interesting gameplay
Strategy game where the player must save their family from the ravenous undead hordes that have descended upon them.
- Implemented numerous in-game options to accommodate for differently-abled players
- Conceptualized the game with a wide variety of play styles in mind
- Composed a musical track for atmospheric purposes in the main level
Identification game designed to teach players the methods and process of recycling and composting.
- Created and implemented a learning objective accomplished through interesting gameplay
- Taught players in a safe environment, then had them apply that knowledge to new items
Fashioned an accurate model of the on-campus library using Maya.
- Outlined each intricate shape that comprised the architecture of the library
- Integrated each individual shape of the building’s design and layout into the model itself
Work Experience _______
Senior Technician Discount Vending Store, Colorado Springs, CO 2020-present
- Diagnosed and resolved numerous mechanical and software issues, often requiring a great deal of creativity to rectify
- Combined my abilities with other skilled staff to create a final product better than what we could have made individually
- Managed a team of technicians, delegating responsibilities to effectively and efficiently create product
- Integrated information into a standardized and centralized system
- Communicated effectively with coworkers and customers
- Assisted in training new coworkers the intricacies of the system and the position itself
- Collaborated effectively with managers and other coworkers
- Developed the fundamental skills of children of all ages in a respectful environment
- Managed heated disputes peacefully between multiple parties
© Tobias Wadsworth
All content and trademarks are property of their respective owners
All content and trademarks are property of their respective owners